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  • Название: E-learning with Camtasia Studio
  • Автор: David B. Demyan

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E-learning with Camtasia Studio

Table of Contents
E-learning with Camtasia Studio
Credits
About the Author
About the Reviewers
www.PacktPub.com
Support files, eBooks, discount offers, and more
Why subscribe?
Free access for Packt account holders
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the documents and samples
Downloading the color images of this book
Errata
Piracy
Questions
1. Getting Started with Course Development
The power of video teaching
What does this chapter contain?
What are my e-learning project goals?
Considering the desired outcomes when setting goals
Consider learner needs when setting goals
What are the best techniques?
How can I assemble source materials?
Gathering information

Gathering assets
What is an outline?
What is a storyboard?
What is a shot list?
The sample project
The templates and samples
Summary
2. Planning the Project
What is a project plan?
Why is planning important?
What will a plan accomplish?
Selecting the subject
Defining project scope
Setting project goals
Be specific
Resources
What resources will I need?
The project team
The review team
Software and systems
Learner analysis
Informal learner analysis
Formal learner analysis
The project outline
The subject outline
The detailed outline
How much detail should I include?
Using the project plan
Modifying the project plan
Try it – create a project plan
Summary

3. Creating the Script
Do I really need a script?
How do I organize and write the script?
What is the appropriate tone?
What is included in the script?
Commentary and directions
The Introduction section
The Overview subsection
The Objectives subsection
Try it – writing the introduction
The e-learning content section
Try it – adding content
The Conclusion section
Try it – writing a conclusion
How is the script used?
Summary
4. Creating the Storyboard
Why do I need a storyboard?
Using the script instead of a storyboard
What to include in the storyboard?
Follow the outline
What goes where?
Incorporating the narration
The video stage directions
The Visuals column
Try it – creating a storyboard
Reviewing the storyboard
Using the storyboard
Creating a shot list
Using a shot list when recording
Try it – creating a shot list

Summary
5. Recording Basics
Before recording
Microphone
Camera (optional)
Recording audio and video simultaneously
Saving time by multitasking
Should I record audio first or video first?
Using Camtasia Recorder
Explore the recorder options
Select the recording area
Try it – screen recording
Using the mouse properly
Using the shot list
Using Audacity to record audio
Audacity tips
Using the correct tone while recording
Using the script
Try it – recording audio
Using a virtual whiteboard and pen tablet
Try it – recording a whiteboard
Summary
6. Editing the Project
What is NLE?
Camtasia recordings
Project samples
The sample project – Using CuePrompter
Importing media
The Clip Bin panel
Importing methods
Using the File menu to import

Using the drag-and-drop method
Importing from mobile devices
Importing a zipped project
Try it – importing zipped Camtasia files
Try it – using the Import media button
Placing assets on the timeline
Try it – placing files on the timeline
Placing a video
Setting editing dimensions
Placing audio assets on the timeline
Using the timeline
Timeline and track description
Media tracks
Adding a new track
Zooming the timeline
The editing toolbar
The play head
The time scale
Previewing the content
The preview window
Canvas
Editing dimensions
The preview size
Canvas tools
The time indicators
Player controls
Task tabs
Laying out visuals
Adding a title
Using the Camtasia library
The Camtasia Studio Library panel

Try it – adding a title
Downloading a theme
Using a title from the theme
Customizing the title
Laying out the audio tracks
Enhancing the experience
Try it – adding background music
Renaming and adding tracks
Downloading music
Adding background music
Music timing and volume
Reviewing your results
Locking the audio
Editing for timing
Try it – making cut edits
Splitting a clip
Cutting a clip
Jump cuts
Extend Frame edits
Try it – using Extend Frame
Adjusting the clip speed
Try it – adjusting the clip speed
Using visual effects
Adding transitions
What are transitions?
Try it – using transitions
Inserting images
Try it – inserting images
Using callouts
The callout feature
Try it – using callouts

Selecting and designing the callout
Customizing the callout
Callout extra credit
Using zoom and pan effects
The Zoom-n-Pan feature
Try it – zooming and panning
Zooming in
Panning
Zooming out
Summary
7. Quizzes and Interactions
Why include learner interactions?
Interaction types
Simple action hotspots
Quizzes
Video player requirements
Creating simple hotspots
Try it – creating a hotspot
Inserting the Replay/Continue buttons
Adding a hotspot to the Continue button
Adding a hotspot to the Replay button
Using the quiz feature
Try it – inserting a quiz
Creating a quiz
Previewing the quiz
Scoring options
Using SCORM
Try it – setting SCORM options
Producing the SCORM output
Testing the SCORM package
Using the e-mail scoring option

Publishing and testing
Publishing non-quiz interactions
Try it – publishing to TechSmith Screencast.com
Summary
8. Deploying Your E-learning Video to the Web or LMS
Capturing the actions of learners
Why track learner actions?
What is certification?
How is interaction of data used?
Hosting courses in an LMS
SCORM interface standard
How does SCORM work?
The AICC and Tin Can interfaces
Using a Moodle-based LMS
Enterprise systems
Setting production options
Try it – producing a single movie file
Try it – producing video with Smart Player
Summary
A. Appendix
Sample file description
Sample Camtasia Studio project
Accessing and downloading the project files
Unzipping the Sample Camtasia project
Design and development documents
Google Docs samples
Document templates
References
Index

E-learning with Camtasia Studio

E-learning with Camtasia Studio
Copyright © 2014 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system,
or transmitted in any form or by any means, without the prior written permission of the
publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the
information presented. However, the information contained in this book is sold without
warranty, either express or implied. Neither the author, nor Packt Publishing, and its
dealers and distributors will be held liable for any damages caused or alleged to be caused
directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the
companies and products mentioned in this book by the appropriate use of capitals.
However, Packt Publishing cannot guarantee the accuracy of this information.
First published: August 2014
Production reference: 1190814
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-84969-866-5
www.packtpub.com
Cover image by Pratyush Mohanta ()

Credits
Author
David B. Demyan
Reviewers
Jason R. Clemens
Richard M. Garetano
Sylvia Moessinger
Erika Smith
Travis Thurston
Commissioning Editor
Kunal Parikh
Acquisition Editor
Vinay Argekar
Content Development Editor
Arvind Koul
Technical Editors
Mukul Pawar
Siddhi Rane
Shruti Rawool
Copy Editor
Laxmi Subramanian
Project Coordinator
Neha Bhatnagar
Proofreaders
Simran Bhogal
Maria Gould
Ameesha Green
Paul Hindle
Indexers
Tejal Soni
Priya Subramani

Graphics
Sheetal Aute
Ronak Dhruv
Valentina D’silva
Production Coordinator
Manu Joseph
Cover Work
Manu Joseph

About the Author
David B. Demyan is an instructional designer and screencast producer, busy delivering
courses to organizations and developing e-learning materials for clients. Using Camtasia
Studio since the early days of the product’s release, he was hired by TechSmith to author
the help system that accompanies the software. With each Camtasia Studio release, he
gained expertise in using every feature. He has hosted training classes for industry,
government, and educational organizations showing how to use Camtasia Studio to teach
or inform.
Over the past 10 years, he has specialized in e-learning consultation. As the owner of
Spectorial Corporation, he produces and guides others in the creation of software system
e-learning materials using rapid development tools, such as Articulate Storyline, Camtasia,
Captivate, and Audacity. The author’s unique Show me, Try it, and Quiz me approach to
teaching has earned high praise from both clients and the e-learning industry.
He offers hands-on training in using Camtasia Studio for e-learning, with this book as the
primary text and additional resource. He can be reached at http://www.spectorial.com.
I gratefully acknowledge the expert help from the readers, reviewers, and editors, without
whose assistance this book would not have been possible.

About the Reviewers
Jason R. Clemens retired from the United States Army and is now a training and elearning/media specialist in Pueblo, Colorado, where he develops classroom and CBT
courses in a specialized industrial field. His 18 years of training experience and
involvement in education technology started during his time as an instructor in the Army.
While developing training for the Department of the Army, he found his passion for
education technology. During this time, he was introduced to an early version of Camtasia
Studio, and has spent the last decade expanding his experience creating screencasts for elearning. Individually, over the past decade, he has tried to push the envelope of Camtasia
Studio, by coming up with new methods and uses. To keep current with Camtasia Studio,
he has consulted and spent many hours providing support on Camtasia Studio’s online
forums, freelanced with oDesk creating advertisement “How-to” videos for start-up
companies, and provided one-on-one training for new users.
In December 2014, he will complete his Master’s degree in Education Technology from
Boise State University, Idaho.
When he is not working with Camtasia Studio and other technologies, he and his wife
enjoy riding on their Harley and work to support veteran organizations and their causes.
Thanks to Pam Clemens, my beautiful wife, for all of her support. I would not be where I
am today without you.
Richard M. Garetano is a training and development leader who has built successful
training organizations for companies such as Racal Datacom, NextiraOne, and Cross
Match Technologies. He has over 30 years of excellent management and people skills. He
is a proven leader, communicator, problem solver, and analytical/strategic business
partner. He is a person who loves challenges and strives to be the best and takes pride in
his work.
He has the following development training skills:
Instructor-led course development and technical and professional delivery
Computer-based training development
Training video development and production
Interactive training development
Web-based development and delivery
Training needs analysis
Test writing
Training Internet and intranet site development
Leadership skills
Training organization development
Biometrics: fingerprint, face, and iris
He is proficient in Windows operating systems such as 2000, XP, Vista, and Windows 7,
and in applications such as Adobe FrameMaker, Word, PowerPoint, Visio, Excel, Adobe

Acrobat, Photoshop, Jasc Print Shop Pro, WebEx, Go To Meeting, Camtasia, Captivate,
Cornerstone Learning/Talent Management System, Test View, Articulate Storyline, and
Adobe Captivate. He specializes in the development of training organizations, the
development of technical products, sales, service, and professional training, Cross Match
biometric product training development and delivery, development and production of
professional and product training videos, learning and development, instructional design,
facilitation, and project management.
His past work experience includes the following:
Instructional Designer, TBC Corporation
Training Video Development Contractor, Spectorial Corporation
Learning and Development Manager, Cross Match Technologies
Sr. Training Consultant, Cross Match Technologies
Director of Training and Education, NextiraOne, LLC
Technical Training Manager, Racal-Datacom
Instructor / Sr. Training Analyst, Racal Milgo
He has written a number of product training guides for internal and customer training.
Sylvia Moessinger is a vocational teacher in healthcare, geriatric care special education,
and computer science. She also works part-time for an e-learning institution that supports
all universities in Rhineland Palatinate, Germany.
Since the late ’80s, she has been working on computers and attends computer classes on a
regular basis to keep up-to-date with new developments. In 2011, she finished her
Master’s degree in Online and Distance Education (MAODE) from the Open University,
UK. She loves working with various web technologies such as HTML/CSS, WordPress,
Typo3, and so on. Camtasia has become a great tool to create videos for her students and
other learners. She is a Moodle trainer and has experience in the development of Moodle
courses. Lifelong learning is her motto, and she likes to connect with people around the
world to learn more about e-learning, design, and other exciting topics. If you want to
connect with her, follow her on Twitter at @Sylvia_I or visit her blog at
http://sylviamoessinger.wordpress.com/. She also writes articles for
http://moocnewsandreviews.com/.
Erika Smith is an instructional designer at TechSmith with over 12 years of experience as
an instructor, designer, and developer. She has worked in a variety of industries, including
Staffing and Recruitment, Utility, Software, and Technology. She has designed, developed,
and implemented instructor-led training, asynchronous and synchronous e-learning, and
blended courses. She has a Bachelor’s degree in Engineering from Michigan State
University, and a Master’s degree in Instructional Design and Technology with a
specialization in online course development from Walden University.
Travis Thurston is an instructional designer for the Center for Innovative Design and
Instruction (CIDI) at Utah State University. At USU, he designs and redevelops online,
f2f, and blended courses in Canvas LMS, consults with SMEs on campus to develop and
deliver quality courseware, and finds practical solutions to various design and delivery

challenges.
Recently, he gamified an introduction to HTML and CSS courses, and taught the online
course as an adjunct faculty for the ITLS department at USU. He has reviewed books for
Packt Publishing, including Canvas LMS Course Design, Ryan John, and has also had
several articles published about the work done by the team at CIDI on websites such as
eLearning Industry, eCampus News, and Edudemic.
He and his wife, Jenny, also spend time raising awareness about Type I Diabetes, and
fundraising for the Juvenile Diabetes Research Foundation (JDRF) as co-race directors of
the Crazy Pancreas 5k in Inkom, Idaho, and as co-committee chairs for the JDRF Walk to
Cure Diabetes in Logan, Utah.
He began his career teaching high school history and physical education courses. Along
with a BA in History Teaching and Physical Education/Coaching, he holds a Master of
Educational Technology (M.E.T.) from Boise State University with a graduate certificate
in online teaching.

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Preface
Video is an important trend in education as learners become more visually oriented and
less willing to read textbooks. The generation of visual learners is already upon us.
You may be wondering how you will ever be able to reach this audience. For the past few
decades, we have created classroom lectures, textb